I want to put four 8 bit textures in one 32bit TGA file using Photoshop CS5 into differents chenals (red, green, blue, alfa), but not into differents layers becouse I want use that 32 bit TGA file editor. As example I use this page http://udn.epicgames.com/Three/Terra...dTextures.html (Packing Detail Textures and Masks into BitPlanes) but their is no way to get what I want using their pathes becouse they are out of date!
So how can I do that I want?
So how can I do that I want?
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