How do instanced static meshes work?
In the Materials Compendium @ the PerInstanceRandom node:
"This only works when applied to an InstancedStaticMesh Actor".
It indeed doesn't work on a regular static mesh,
so how do I get it from a StaticMesh to an InstancedStaticMesh?
In the Materials Compendium @ the PerInstanceRandom node:
"This only works when applied to an InstancedStaticMesh Actor".
It indeed doesn't work on a regular static mesh,
so how do I get it from a StaticMesh to an InstancedStaticMesh?
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