hi guys !
i have a problem here with my terrain build. when i build the light using lightmass , the terrain goes black and the fluid surface doesnt have any texture.
but when i run without lightmass , the terrain renders fine but the water still doesnt have any texture on it. by the way the material i am using for the fluid is a water material included isnside udk combined with a textureRenderTargetCube . so any suggestions?
i have a problem here with my terrain build. when i build the light using lightmass , the terrain goes black and the fluid surface doesnt have any texture.
but when i run without lightmass , the terrain renders fine but the water still doesnt have any texture on it. by the way the material i am using for the fluid is a water material included isnside udk combined with a textureRenderTargetCube . so any suggestions?
Comment