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Sidescroller game camera issue

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  • replied
    You'll have to script a better camera. Using Kismet for the camera has limited functionality.

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  • started a topic Sidescroller game camera issue

    Sidescroller game camera issue

    Hey,
    I'm set up the camera for my game like it's said in the 3DBuzz Top-Down-Game tutorial, it's just not looking down on the player but from the side, like in a sidescroller. That's all ok, but atm if you turn the mouse, the camera/player also turns. But i don't want the player to turn if the camera turns.

    So how do I manage the player not to turn of the camera turns or is there maybe a way to prevent both (camera and player) form turning?
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