I'm using the registered version of SpeedTree V5.2 but so far, importing the mesh into UDK has met with failure. The compiled mesh.srt results in an output file of '0 Vertices and 0 Triangles', basically, failing to import the mesh.srt into package.upk. All associated materials can be imported without issue but the mesh.srt is missing any content.
Is this a known problem with commercial V5.2 in relation to UDK?
I have successfully used the cutdoown UDK version of SpeedTree to compile and package trees without any issues, so I am wondering if there is some fix or configuration option that I am missing that would create this error?
Thank you.
Is this a known problem with commercial V5.2 in relation to UDK?
I have successfully used the cutdoown UDK version of SpeedTree to compile and package trees without any issues, so I am wondering if there is some fix or configuration option that I am missing that would create this error?
Thank you.
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