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Airstrike + helicopter sequence?

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    Airstrike + helicopter sequence?

    How do I create an airstrike animation? I am basing the level off of the CoD's "Charlie Don't Surf".

    I want the player to be able to be held off by a tank and RPG snipers, and then have an F-117 or some sort of bomber come through and blow the place up (not a cutscene).

    After the bombing occurs, I want a Chinook to land, have the door open, walk into the cargo area, and then have a marine shut the door. The helicopter should be able to take off and have the level end.

    The whole scene is modeled, I am just working on the animations. Help would be appreciated.

    #2
    I don't get what you need help with to be honest.
    You got the stuff, and you are animating them.

    You want people to do it for you?

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      #3
      i thought everything would be done in matinee. pretty much the same way as creating a cutscene but without having the toggle cinematic at the same time

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        #4
        You would control the movement and timing of animations in matinee, calling your AnimTree properties along the way. It's doable.

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