oh god that's what he did... look at the name 'destructable' - it's misspelled.
LOL. I cant look over his shoulder or the other devs - so they should make the stock packages read-only imho.
thanks for the help.
Announcement
Collapse
No announcement yet.
multi-developer environment
Collapse
X
-
ambershee repliedIt can't find the object because it genuinely doesn't exist. Whoever gave you that map has edited a stock package and not given you the revised version.
As a general rule, also don't modify stock packages.
Leave a comment:
-
beeph started a topic multi-developer environmentmulti-developer environment
Developer A produced a map using static fractured meshes,
He uploads his map to me, i try to cook the map for integration into my game and it gives me a bunch of errors
Warning: Failed to load 'FracturedStaticMesh NEC_Floors.SM.Floor_Destructable'
I have NEC_Floors.udk, but for some reason the cooker still cant find his object.
Is there something else u need to do when cooking other people's maps?
Does anyone have a process where multiple level designers can upload their levels to the build engineer, so individual devs dont have to be experts in build tools and source control, etc?Tags: None
Leave a comment: