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    Water Material

    Has anyone know how to make a good water material, that looks similar to M_UN_Liquid_SM_Chasm_BlueOcean_01 but that fades out where it hits land (with a DepthBbiasedAlpha??) and also be affected by fog?

    #2
    whoa, just seen this thread, ill look here:

    http://utforums.epicgames.com/showthread.php?t=745081

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