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Can I make my pawn fly?

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    Can I make my pawn fly?

    I want to know if I can create a kismet node that can make my pawn fly, levitate and so on? and how?
    Also, can I change the Physic=Phys_none using kismet, and how please? Thanks.

    #2
    New Action->Physics->SetPhysics

    also check out GravityVolume, PhysicVolume and NxGenericSomethingVolume....

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      #3
      I set my character to Phys_fly when they get near a wall. Is there a way to make them change their direction and travel the up the wall? Right now, my pawn just glides back and forth.

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        #4
        A lot more complicated that it first appears unfortunately Kinos.

        If you are keen on making the pawn travel up the wall, have a look at this site (Credit to Gallo):
        http://unrealmindset.wordpress.com/2...-the-creature/

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          #5
          I figured it out

          by using set physics to PHSY_spider, and then putting it back to PHYS_walking after.

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