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Moving level inside a larger static level?

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    Moving level inside a larger static level?

    Okay, it's been a while since I posted here, but I'm a level designer and I actually want to know if this is possible:

    Can you make a moving level inside a larger static level but make it impossible to leave the moving level?

    I'm asking this because one of the levels in my game in planning takes place on a high-speed train.

    #2
    Older engine generations always had problems when Movers (InterpActors) got too large (i.e. the further you are away from the pivot of that thing). At a certain size was your view rotation locked when you stood on the moving actor and it usually get even worse in online play.

    Nothing prevents you from trying, though.

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      #3
      http://www.youtube.com/watch?v=r_3NioQRVyE

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        #4
        That doesn't answer my question on HOW to do it, though. >.>

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          #5
          Your exact question was:
          Originally posted by StingReay View Post
          Can you make a moving level inside a larger static level but make it impossible to leave the moving level?
          And I answered that with the link

          To see how you can do it, you will need Gears of war + editor installed - open the level and poke around ... or ask in the GoW part of the forum....

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