Announcement

Collapse
No announcement yet.

Rotating Static Meshes

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Rotating Static Meshes

    Just updated to the latest release. I was wondering if anyone is having problems getting objects to rotate? I looked around the forum and cant find any info relating to this. Basically I just want a planet to turn in place. Thanks.

    #2
    A mover (InterpActor) with a Matinee sequence rotating it and set to loop should be the way to go and should work no problem.

    Comment


      #3
      It is easier to set Movement - Phys to Rotating, and then enter a number in RotationRate.

      Mesh must be an Interpactor. Pivot point must be in the center of the planet.

      Comment

      Working...
      X