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render the original instance

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    render the original instance

    we have some static mesh but we have just one original instance and others are copy, so when we want to start our level, all of them are rendered, i was wondering if there is any way to just render the original instance for coming up easier.
    help

    #2
    I think you need to be more clear about what you are trying to do and what the problem is. Where are these meshes/instances? Are they placed in the level, or are they in the package? If they are in the level there can't be "an original". All of them are identical, all of them are instanced.

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