Announcement

Collapse
No announcement yet.

UDK gains new AO issues

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • replied
    Epic should really disable this by default in next release. This question comes up every week.

    Leave a comment:


  • replied
    Go to your PostProcessChain in the Content Browser and play with the Halo settings tab in the AmbitentOcclusionEffect node till the effect looks good. Reducing the Halo Distance scale will help.

    Leave a comment:


  • started a topic UDK gains new AO issues

    UDK gains new AO issues

    so er, any way to stop UDK's horrendous Ambient Occlusion issues?



    from what I understand, AO is meant to be subtle... giant glowy SHADOW is not subtle
Working...
X