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Soundcue restarts, I dont want it to.

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    Soundcue restarts, I dont want it to.

    I created an ambientsound with attenuation, that shall start on level startup and loop.
    What it does, is to start playing when the player enters the attenuationsphere and restart everytime when the player re-enters the sphere after leaving it.
    the soundcue is connected only with an attenuation and a looping node. In the properties of the ambientsound, autoplay is turned on. if i turn this off, the sound doesnt play at all.
    in kismet i connected a play-sound-node to a levelstartup-event.

    Someone who can tell me how to fix that?

    thanks in advance.