I was wondering how do I make triggers appear (or enable) using kismet.
Sequence 1: I have a scene where an enemy from a cliff herds you to a door(w/ gunfire) when you hit the door to escape, it won't open, but enemy leaves.
Sequence 2:Then, as you walk away, the door opens, but only to have two dudes pop up and start blasting you.
My problem is I want sequence 2 to only be triggered only after sequence 1 is finished. Right now, seq. 2 can be activated when you leave the touch trigger, while seq. 1 is in progress.
I'm using trigger, but since they don't have a in connector, it's hard to get them to work one after the other. Thanks
Sequence 1: I have a scene where an enemy from a cliff herds you to a door(w/ gunfire) when you hit the door to escape, it won't open, but enemy leaves.
Sequence 2:Then, as you walk away, the door opens, but only to have two dudes pop up and start blasting you.
My problem is I want sequence 2 to only be triggered only after sequence 1 is finished. Right now, seq. 2 can be activated when you leave the touch trigger, while seq. 1 is in progress.
I'm using trigger, but since they don't have a in connector, it's hard to get them to work one after the other. Thanks
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