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    Material 2 sides question

    Hey! How are u?

    Well, I've created a simple material for my own staticmesh, im new on modelling and i've done a little palm tree.

    MATERIAL http://img689.imageshack.us/i/newmateria.jpg/

    I want to make the material with 2 sides, because i only can see the leaves in 1 side of my static mesh. I've seen in other maps that creating an MaterialInstanceContanst or something similar it could be possible, is that true?, in that case, what should I do to do this?

    Thanks in advance and sorry for my bad english :S

    Greetings!

    #2
    Check "double sided" in your material, you can see it in your pic, just below lighting model.

    Comment


      #3
      LoL , thank you so much.. xDD Im a newbie

      Another question, its possible to put another texture in the other side? Because, for example, palm leaves are different.

      Thanks again ^^

      Greetings!

      Comment


        #4
        I don't think you can do it in UDK, since both sides is essentially the same plane.
        But you can do it by UVmapping in your modeling software, if it supports it.

        Comment


          #5
          Okey.
          Thank you! ^^ My palm is nice now.

          Greets!

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