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Cube Extrusion using Kismet and Matinee

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    Cube Extrusion using Kismet and Matinee

    I was wondering if it's possible to drag and extrude a cube using kismet in UDK like the following video:

    http://www.youtube.com/watch?v=Chj4emA0mPM

    Anyone know how this could be done? Perhaps using a rigid body object that's locked in the X-axis and so only can be dragged upwards?

    Thanks

    #2
    I don't know - I imagine that game was custom programmed for that sort of thing...

    With Unrealscript maybe...

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      #3
      Somebody just posted Q.U.B.E. in the project show-off WIP forum which looks very similar.

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        #4
        Yeah that was me who posted Q.U.B.E. - We're looking to add that feature to the game

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