Hi, Im working in a proyect with a very big map and I have a optimization problem. I think the draw distance is very big and It kill my FPS. I cant use cull distance volume because the houses are a big connected mesh and if it dissapears with distance will be ugly. And I cant use LOD because the house meshes are connected with others.
My only solution is make smaller the draw distance if I can, but I dont know how can I make it..
Hi from Spain
My only solution is make smaller the draw distance if I can, but I dont know how can I make it..
Hi from Spain
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