Hey everyone,
I was wondering how you could tile the material on a static mesh without tiling the actual material. Right now I'm using the texture coordinate node to tile it it the material itself but I want more control as to what I want tiled for each mesh.
I was wondering how you could tile the material on a static mesh without tiling the actual material. Right now I'm using the texture coordinate node to tile it it the material itself but I want more control as to what I want tiled for each mesh.
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