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Best Settings for Bots?
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abraham2 repliedSave your level as VCTF leave Force Deathmatch AI checked and Team Index to 1 that will make your bots to work as a team against you. good luck
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CoffeeGrunt repliedAlright, had it on the wrong AI factory. It works great now, but the Force Deathmatch AI makes the bots fight each other - any way to get them to work together against the player? I was planning on making a simple wave defence game.
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abraham2 repliedI've been trying several settings and they spawn even using the Controller Class to None and the Pawn Class to UTPawn but i got these questions. are you using UTActorFactoryAI in the Factory array and are you Checking Force DeathMatch AI?
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Default repliedUse the "UTActorFactoryAI", not "ActorFactoryAI" (scroll down).
Tick "Force Deathmatch AI" and "Give Default Inventory". Use Controller Class "None" and Pawn Class "UTPawn".
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CoffeeGrunt repliedNo, they don't spawn when I use Controller Class None, and the UTPawn in the Pawn Class field...
July beta by the way.
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abraham2 repliedHard to understand but setting the controller to None they do more than exist.
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CoffeeGrunt started a topic Best Settings for Bots?Best Settings for Bots?
What's the best settings to use for bots spawned in Kismet? I'm using the AIController, with UDKBot in the next two fields. This is the only setting as far as I can see where the actually appear - but they don't actually do anything other than exist...
What settings do I have to use to make them intelligent?Tags: None
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