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Getting player information from a volume or trigger?

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    Getting player information from a volume or trigger?

    Hello everyone!

    I'm looking to populate a list with players that are currently located within a volume or come into contact with a trigger. I have my overall level progression mapped out in Kismet and would love to draw upon that data there.

    I plan on drawing upon that list later to alter the score of the players in it. I'm certain I'll have to dive into Unreal Script for that which I'm just getting started with. There's a good baseline for it in the ScoreKill function that I plan on using. If possible I'd love to create a node or custom event in Kismet for it. If you have any tips or starting points on any of that they'd be welcome as well

    Thanks!

    #2
    Nevermind! Figured it out.

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