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    Collision box help?

    Hello all! I'm starting to work on a standalone game, andwas just introduced to the udk... All I can say is WOW!

    I'm exporting in .ase from Blender with a python script, but the meshes have no collision properties in the udk. I really don't know how to work with collision meshes, or how to export them.

    Thanks in advance,
    Nick

    #2
    So what are you looking for exactly?

    Setting up collision?
    To set up collision generated by the engine, just go into the properties while editing your staticmesh, and under LODInfo, unceck UseSimpleBoxCollison and UseSimpleLineCollison. Turning off UseSimpleRigedBodyCollison will make your model collide with physics as well.

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      #3
      When you say properties, do you mean "Static Mesh Properties"?

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