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Failed to compile Material?

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    Failed to compile Material?

    when i cook my maps i get these warnings
    Code:
    Warning, Failed to compile Material Instance VH_Scorpion.Materials.MI_VH_Scorpion_Blue_BO with Base M_VH_Burnout_Fallback for platform PC-D3D-SM2, Default Material will be used in game.
    Warning, Failed to compile Material Instance VH_Scorpion.Materials.MITV_VH_Scorpion_Blue_BO with Base M_VH_Burnout_Fallback for platform PC-D3D-SM2, Default Material will be used in game.
    Warning, Failed to compile Material Instance VH_Scorpion.Materials.MI_VH_Scorpion_Red_BO with Base M_VH_Burnout_Fallback for platform PC-D3D-SM2, Default Material will be used in game.
    Warning, Failed to compile Material Instance VH_Scorpion.Materials.MITV_VH_Scorpion_Red_BO with Base M_VH_Burnout_Fallback for platform PC-D3D-SM2, Default Material will be used in game.
    Warning, Failed to compile Material Instance VH_Cicada.Materials.MI_VH_Cicada_Blue_BO with Base M_VH_Burnout_Fallback for platform PC-D3D-SM2, Default Material will be used in game.
    Warning, Failed to compile Material Instance VH_Cicada.Materials.MITV_VH_Cicada_Blue_BO with Base M_VH_Burnout_Fallback for platform PC-D3D-SM2, Default Material will be used in game.
    Warning, Failed to compile Material Instance VH_Cicada.Materials.MI_VH_Cicada_Red_BO with Base M_VH_Burnout_Fallback for platform PC-D3D-SM2, Default Material will be used in game.
    Warning, Failed to compile Material Instance VH_Cicada.Materials.MITV_VH_Cicada_Red_BO with Base M_VH_Burnout_Fallback for platform PC-D3D-SM2, Default Material will be used in game.
    does anyone know why?
    does it matter?

    #2
    It does not directly matter. And it is not your fault either. I would leave it be personally unless you really want it to work 100% ok on old/weak computers.

    Comment


      #3
      ok i wont wory about it
      i should eventualy replace that material anyway, its in some vehicle scripts that i havnt got round to texturing yet
      thank you

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