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Remove "reflection" in materials

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    Remove "reflection" in materials

    Hi,

    Does anyone know how to remove the reflection in a material? I'm using some of the provided UT materials which seem to have a "preset reflection", which I really want to go away.

    Should be able to see the reflection in the glass:

    http://img293.imageshack.us/img293/1528/glass001.jpg

    #2
    yeah ive seen this before, you have to find the material used by the static mesh, make a copy of that material, then edit out the reflection in the material editor. Its usually another texture of some kind with very little opacity.

    EDIT: oh and obviously set the material of the static mesh to your new edited material

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      #3
      I hadnt really played around with materials before this, but ended up doing what u said and got it working, thanks

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        #4
        It's a cubemap, they make most textures look much better, because to be honest, have you ever seen non-reflective glass?

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