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Custom ParticleSystem not accepting lights (solid black)

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    Custom ParticleSystem not accepting lights (solid black)

    I dont know if anyone else has run into this, but I cant seem to get my smoke particle system to light up in lit viewing mode. As far as I can tell, i've got the properties and channels set up right, and the lighting is built (although the only light is the players torch).

    The particles wont even react to a static light (even on that channel)

    Edit: why cant I tick accept lights? have I got to light them some other way?
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