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importing full models and textures from Sketchup

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  • replied
    Actually the new 3ds max (if you have a subscription) has the option to import straight has a skp (which, in my opinion, is AMAZING; found this out yesterday). The textures, grouping, etc all come in exactly the same. The only thing is i am not sure where the texture 'goes' or how to make the texture a material so i can import that along with the model...

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  • replied
    i am also tring to import "correctelly" models from sketchup

    and it's a real nightmare

    i have tried every option

    first export in sketchup to the kmz format extracted it to get the .dae inside

    the import work correctelly in blender(2.49/2.5) and max trial (I still have 22 days)



    i have tried all the exporter format (ase , dae) none of them worked correcly :

    it's deformed or the number of materials exported (or imported in udk) are not correct

    also i tried lot of models from 3dwarehouse so it is not specific to one of them



    maybe it's a scale or size problem ... who knows


    any help is welcome !!!

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  • replied
    i tried that (export as kmz and change to zip right?) the problem is the mesh doesn't come out... right

    How do you do it from max though?

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  • replied
    it best to import them into 3ds max or maya or blender fist, when you export from sketchup it should put the textures into a folder with the mesh and from there you can import them into unreal

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  • started a topic importing full models and textures from Sketchup

    importing full models and textures from Sketchup

    hey everybody,

    I was wondering if (like the title says) it is possible to import fully textured models and meshes into UDK from sketchup ( i have the plug in that allows me to import non textured meshes but is there a way to import the textures as well?)
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