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The Physics Dance!

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    The Physics Dance!

    Yet another mass physics video I made except with alot less objects but alot more creativity. I've synced together explosion and tornado forces to go to the beat of the music in the game, everything in this video was done in the UDK except for the improved motion blur, and text. Hope you watch and enjoy!

    Here are a couple shots from the video and a link to the video itself.

    http://www.youtube.com/watch?v=W_ZDNTIJAF4

    [shot]http://img294.imageshack.us/img294/3413/physics2.png[/shot]
    [shot]http://img716.imageshack.us/img716/6536/physics1.png[/shot]

    #2
    Simply amazing, got nothing else to add to that

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      #3
      THAT WAS AMAZING!

      Music went perfect with it as well..

      I could watch this all day

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        #4
        It's incredible what technology can do on the fly like that... Very awesome.

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          #5
          Wow, good stuff!

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            #6
            Sexy indeed.
            And a nice showcase for the new godray system .

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              #7
              Love it! Did you have to slow it down for rendering/capturing again?

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                #8
                Holy ****. Thats bad ***!

                Very nice work.

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                  #9
                  Awesome work Elude. I hope you keep doing this stuff... it's art on the bleeding edge.

                  (Edit: I'm a total audio/visual/effects junkie and I even watch effects house's demo reels. I've watched this about 10 times so far... it's hypnotizing me damnit. Does the UDK support 3D? This would be incredible in 3D.)

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                    #10
                    I love it... enough said...

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                      #11
                      Originally posted by Piranhi View Post
                      Love it! Did you have to slow it down for rendering/capturing again?
                      No everything was synced in unreal kismet, if I was slowing it down and speeding it up via a seperate program then you would of seen the camera doing the exact same thing.

                      Unless your talking about did I run the benchmark command to give my game a variable framerate, if so then yes I did.

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                        #12
                        Originally posted by rebb View Post
                        Sexy indeed.
                        And a nice showcase for the new godray system .
                        Godray system? Is that real or am I just being too gullible? If so, does that mean you cant actually do this in UDK without the plugin/extension or whatever?

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                          #13
                          That looked awesome.

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                            #14
                            what are you using to capture this?

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                              #15
                              well done son...well done.

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