First off, I'm not sure which sequence I should be connecting to..
There is no 'slider value change' or 'dragged' event that I know of..
The only sequence with anything that I can connect to is the Global sequence but this doesnt seem right to me.
So I get the UISlider_0's CurrentValue and set it to a named variable "FogHeightVal". I also activate a level event named "sliderMoved".

Back in main kismet when the sliderMoved event is called I use the remote variable info to change the HeightFog_0's Z position.. I think I got this part right..

Its just the beginning that I think i messed up.. any ideas?
Or am I going about this completely wrong??
EDIT: Ok I realized I could just hook it up to the OnClick for the button used to return to the map. Also I realized I didn't hook the target of setActorLocation.. dumb mistakes from going to fast.. I also corrected the named variable that connects to the set vector component.. It was a "Named Variable" node not a variable that was named..
End Result.. still not working..
Which leads me to believe the SetVariableObject node in the UIKismet isn't converting the property into the float variable "FogHeightVal".. and I don't see another way to access it. Anybody have any idea how to get at that data?
If not I'll just see if Scaleform can do it..
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