I've watched official tutorials about SceneCaptureCubeMapActor
and that tutorial add a new "renderToTextureCube" which I can't find in my content browser
So, how can I make a reflect using UVs or other way?
and that tutorial add a new "renderToTextureCube" which I can't find in my content browser
So, how can I make a reflect using UVs or other way?
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