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    Terain Material problem

    Hi, i was creating a terrain in udk and every once and a while i will add a material that will cause some wierd blue,pink, green texture to take over a great amount of square area. Any idea on what im talking about and how to fix it?

    #2
    The terrain has too many or too complex materials, it has reached its limit, and turns funky as a result. Reduce the number of materials, or simplify the materials used. For most terrain materials you just want 1 diffuse and 1 normal map texture hooked into the material.

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