hey guys,
now i got a weird problem. currently i have some speed trees in my level (the ones from the GDC level) but they don't have those nice realtime shadows like in the GDC level, they only have weird blob shadows (on both own and udk default materials). how do they get those nice detailed realtime shadows?
Screen:
[SHOT]http://lh5.ggpht.com/_-3_qXEBCno8/TApdOKYavaI/AAAAAAAAAWQ/w5C-le8Dks4/ScreenShot00004.jpg[/SHOT]
another problem is, in the GDC map, there is grass and foliage that is kind of waving a bit. in my level, i placed the same foliage but the grass and all doesn't move or wave. do i have to use sth like that WindDirectionWhateverActor?
and another problem is, in the GDC level, the light is getting darker and brighter all the time like there were clouds flying around and flying in front of the sun shining. how do i get this effect?
now i got a weird problem. currently i have some speed trees in my level (the ones from the GDC level) but they don't have those nice realtime shadows like in the GDC level, they only have weird blob shadows (on both own and udk default materials). how do they get those nice detailed realtime shadows?
Screen:
[SHOT]http://lh5.ggpht.com/_-3_qXEBCno8/TApdOKYavaI/AAAAAAAAAWQ/w5C-le8Dks4/ScreenShot00004.jpg[/SHOT]
another problem is, in the GDC map, there is grass and foliage that is kind of waving a bit. in my level, i placed the same foliage but the grass and all doesn't move or wave. do i have to use sth like that WindDirectionWhateverActor?
and another problem is, in the GDC level, the light is getting darker and brighter all the time like there were clouds flying around and flying in front of the sun shining. how do i get this effect?
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