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Saving progress using Kismet

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    Saving progress using Kismet

    hey guys, i found out that you can make kind of savegames using kismet. so far, the QuickLoad/QuickSave functions (console commands) are working, but i want the game to make a permanent savegame, but the QuickL/S function does only work during play. but in the documentation it says:

    Gameplay Commands

    SAVEGAME - tells the engine to save the current game state. See SavingAndLoadingGames? for more info.
    i think this could work, but the problem is, there's no "SavingAndLoadingGames"...so does anybody know how you can make permanent savegames using kismet?

    please reply quickly

    paul

    #2
    I don't think it's possible without implementing it via uScript.

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      #3
      well, at first it would be good to know where i can find this obvious "SavingAndLoadingGames"

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