When I brought a map I had been working on from April Patch over to the May patch, I noticed two new issues on my map. One, the terrain textures had disappeared and the terrain was painted white. It had all the normals on the terrain, yet it just wasn't calling the colors of the textures. secondly, I seem to be getting red pixels all over the shadowed areas in my level. wtfrak? Is it a video card issue?
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Terrain Issue
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Make sure you fully load the packages in the new UDK version, it probably needs to rebuild the localshaderwotsits. If that doesn't do anything, try recaching the terrain materials in the terrain editor, hit the little RM button (underneath the wireframe color). As for the red pixels, not sure, make sure your GFXcard is seated properly and isn't overheating.
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