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Is there an alternative way to add a static mesh to cover all selected terrain?

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    Is there an alternative way to add a static mesh to cover all selected terrain?

    Basically i have my terrain layout and ive added material to my terrain but i would like to cover the terrain in grass via the use of the static meshes, is there a quicker way of doing this?

    Thanks for all help in advance.

    #2
    There are two techniques you can look into;

    1) FoliageVolumes
    2) Decolayers

    The latter is probably the better option. Both should be easy to find on the UDN.
    http://udn.epicgames.com/Three/DevelopmentKitHome.html

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      #3
      ambershee is correct.

      Have a look at this: http://udn.epicgames.com/Three/SettingUpTerrain.html

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