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    editing a CSG

    Hi guys, I just started playing around with the UDK, and I have a quick question. I created a hollow cube for a building and want to lower the roof, but once I do a CSG Add, is it possible to resize or move what was created? Thanks!

    #2
    Originally posted by Bauer404 View Post
    Hi guys, I just started playing around with the UDK, and I have a quick question. I created a hollow cube for a building and want to lower the roof, but once I do a CSG Add, is it possible to resize or move what was created? Thanks!
    Geometry mode, see videos at 3dbuzz.com, pretty good tutorials over there :]

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      #3
      And here I was editing the brush properties each time to resize it, haha. Thanks!

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        #4
        Saving a brush?

        I'm back Another quick question: Is it possible to save a brush once I have it shaped, to use at a later time? I see an export function under the brush menu at the top, would that be it? Many thanks!

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          #5
          Yes it is possible, you can do it even for multiple brushes at once.

          For exporting single csg brush:
          select it, right click and from dropdown menu pick: POLYGONS> to brush.

          For multiple brushes:
          Surround area with building brush then use INTERSETC or Deintersect from tool bar on left side of screen

          When you have your building brush with copy of csg geometry just export it.

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            #6
            I normally go to the brush wireframe view, select the mesh I've created before and press ctrl+P, that just transforms your red brush into the shape of the selected mesh.

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