Can someon please explain the following problem:

If I have a color in an image and select it in the material editor with the color picker, it will show the RGB values. If I use this in a constant3 and the pick the color out of that saame constant3, it will show a totally differentt color.

It's even plugged in into the emissive channel. I think the colors are somewhere bugged, don't know how, but they should fix it.

Does anyone have a solution to get the correct colors?

I need this because I want to filter some colors with the "if" statement.