I've searched the forum but I couldn't find the answer.
I've made an elevator system using a simple mesh and added it as Interpactor to the scene. The lift is working fine but when I change the trigger count to 0 the lift stops working. It only moves a little but I won't go up all the way. Setting the trigger count to a different number doesn't work either.
I use the same settings to a door with trigger count to 0, and that gives no problems, so I don't understand why it isn't working for the lift.
The collision settings are set to block all and the physics to interpolating.
I hope someone can help me with this. Thanks in advance.
I've made an elevator system using a simple mesh and added it as Interpactor to the scene. The lift is working fine but when I change the trigger count to 0 the lift stops working. It only moves a little but I won't go up all the way. Setting the trigger count to a different number doesn't work either.
I use the same settings to a door with trigger count to 0, and that gives no problems, so I don't understand why it isn't working for the lift.
The collision settings are set to block all and the physics to interpolating.
I hope someone can help me with this. Thanks in advance.
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