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accurate shoreline reflection in the water

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    so I've gone through this myself, and I can't get any kind of reflection at all. Everything else looks great!

    Screen align did nothing regardless if it was checked or not.

    I'm using the last May '12 build.

    I had to tweak some of the tiling and panning settings to fit my world (trying to do a river), but as far as the reflection goes, nothing works.


      Ok, something not covered well in that tutorial was setting the rendertexture that is generating the reflection as the texture sample in the reflection part of the material.

      Works now.

      He says "Now this texture sample we still need to create, and will reference the reflection plane previously created in the scene."

      Then he goes on showing you how to create it, but never circles back around and says to plug it into the material.