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Kismet updating player position

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    Kismet updating player position

    Hey everyone,

    I was wondering how I can get the player position in kismet.

    I tried:
    -"Get Actor Location"
    -"Get Vector Components"

    For some reason if I log this, so I see it in my hud, it shows a float 0.000, why is this always staying at 0, and never updating.

    What I want to do is taking the position between all the players. and place an actor at that location.
    Attach actor to "all players" doesn't do the trick.

    If anyone knows how to do this, please help

    #2
    I want to know too

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      #3
      Get Location & Rotation works for me:



      If you then type the console event it will output the player's location to the screen. Can use get vector components to convert to floats.

      Getting the mid point between a bunch of players will probably be extremely complicated in kismet though... You'll have to collect a list of all the players and do the above on all of them then use some math to calculate the mid point, and then it's hard to tell if that point is in valid space, not in the ground etc.
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