Announcement

Collapse
No announcement yet.

Lightmass errors....

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Lightmass errors....

    Hello again, excuse me for so many question, but UDK has many settings!! is a bit hard to learn by one self haha..

    I want to use lightmass for better looking quality... well here are my images:


    This is before building lights,, all looks fine,, shadows, meshes.. etc..



    This is after the building,, all looks weird:


    And here are the World Properties:


    And finally the DirectionalLight settings:


    what could be the bad setting here?..
    thank you ! greetings..

    #2
    What can I say. Similar issues here and worst results with complex exterior enviroments.
    The more I work on our project, the more lightmass proves to be a pain in the a** for me. I'm seriously thinking about moving back to the old lighting.

    Comment


      #3
      yeh... sometimes the lightmass produces little blob in textures and looks fatal... but......
      i guess as a beta stage.. udk will perform in the future beter results with lightmass..
      thanks.

      Comment


        #4
        Originally posted by Space9 View Post
        i guess as a beta stage.. udk will perform in the future beter results with lightmass..
        thanks.
        I hope so :0\

        Comment

        Working...
        X