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Light collision.. (SOLVED)

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    Light collision.. (SOLVED)

    Hello again--?

    I have put a Directional Light and have set ambient light to light-orange (for an afternoon).



    The image is in the second floor, but the DirectionalLight goes through the doors, how can i set the doors so they can block the light?

    thank you..!

    #2
    Are the doors just static mesh or are they movers?
    Anyway goto their properties and check - cast shadow option (inside lighting category) - should be checked.

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      #3
      The doors are animated... and the cast shadow´s checkbox is enabled.. is weird... but thinking,, this will not be a great problem, since i´m going to do more walls and static meshes behind the doors, so i think bsp walls will block all lights....

      By the way, i was seeing some issues with lighting with lightmass, some objects does not receives the light, but i guess this could be another thread.... going to put it now for explaining... maybe you know how is it....
      thank you Nathillien!

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        #4
        If the doors would always have received the light, then it might have been a good idea to set them to cast dynamic shadows.

        But if the light is going to be blocked by other geometry then thats not necessary as you say.

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          #5
          yes, like actors, i thinki i must to enable the cast of dyn shadows.... to open and close movement shadowing the surface...

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