I'm new to the UDK, and I've created a new material from some imported textures. I added the material to my BSP level geometry and it kinda works. Unfortunately, the surface I added the material to is showing only a single square of the material, covering the remainder of the surface in black. In other words, the texture isn't repeating/tiling across the full size of the surface.
I've spent ages in the content browser and material editor trying to find why the material is not repeating across the surface; other materials do repeat across the same surface.
Is there some way to set a material as repeatable/unrepeatable?
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