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    Kismet Sequence

    In my game I made a kismet sequence that when you fall and touch the trigger volume it spawns you back to the PlayerStart and then in the middle of the screen a UI message says "Try Again". My problem is that you have to press the Esc key to clear the message so you can play again. What do you add to make the message automatically disappear?

    #2
    the best way to do that is to make an kismet sequence,

    When touched Trigger open scene then link up the scene with a delay of a few seconds and then close it..

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