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Kismet - Camera questions on collisions

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    Kismet - Camera questions on collisions

    Hello,
    Ok ive made a level, simple box level, ive got my character working and setup a camera using the Topdown Game tutorial. i have attatched my camera to my actor, positioned it to a 3rd person veiw.

    What i would like to know is, how do i stop my camera passing through walls ?

    can someone point help on point in in the direction of a good tutorial that covers this ?

    Many Thanks

    #2
    I'm not sure if you can do this with kismet.

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      #3
      OK.. is there a way i can reposition the default camera to a 3rd person veiw ?.. and undock the weapons, as my project doesn;t use weapons ?

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        #4
        you could use the standard pawn file and type in console: behindview
        This makes the camera into an Gears of War camera,
        hope i helped

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