Announcement

Collapse
No announcement yet.

Particle emitters and parameters

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Particle emitters and parameters

    Is it possible to change parameters of an emitter (within a ParticleSystemComponent) via code? I noticed functions like SetFloatParameter() and SetVectorParameter(), but I don't know how to name parameters in cascade.

    More specifically, I would like to adjust the scale of an emitter post-spawning.

    Any Clues?
Working...
X