Hey guys, Im trying to paint my terrain with grass, rocks, and snow.
So I created a new TerrainSetupLayer with autocreate and grass, and tried to add rock to it too, also tried creating a rock setuplayer, that crashed it.
Anyways, what Im trying to do is paint the main floor green, paint most of the mountains rocky, and then also paint snow ontop of the rocks, I think Id like to blend sand into the grassy areas aswell to look different and good.
Anyways, I was wondering how do I set it up so that I can paint layers like that, similiar to in the old unreal editor, but in the new UDK?
Thanks for the input.
~David
So I created a new TerrainSetupLayer with autocreate and grass, and tried to add rock to it too, also tried creating a rock setuplayer, that crashed it.
Anyways, what Im trying to do is paint the main floor green, paint most of the mountains rocky, and then also paint snow ontop of the rocks, I think Id like to blend sand into the grassy areas aswell to look different and good.
Anyways, I was wondering how do I set it up so that I can paint layers like that, similiar to in the old unreal editor, but in the new UDK?
Thanks for the input.
~David
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