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    Falling

    Hi all, I have a bit of a wired problem with the Unrealed.

    When i switch to perspective view the camera starts falling and wont stop.

    I can track back up but as soon as i stop moving it starts falling again. I could understand if i was 'playing' the level and spawned the pawn out of the map bounds but why should perspective view do this?

    Tash

    #2
    An update. This happens if on a new map of either type and on loaded maps. It also still occurs after deletion and regeneration of the editor inis.

    Tash

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      #3
      What an odd bug.
      I have no ideas to help other than a re-install.
      good luck

      Comment


        #4
        Ok, so yesterday my graphics card blew up lol. A reinstall did fix the problem. However, im now on on board graphics till new card turns up. I may put this down to graphics card starting to fail.

        Tash

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          #5
          That sucks.
          Was it an old card?

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            #6
            It was an 8600GT

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              #7
              my graphics card just blew up today aswell,i'm running on safemode lol.
              i'm getting a new one today,but it died today when i was editing a new level,i'll be getting a new nvidia 1gb pci express card.

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                #8
                wow is this udk related 8) ? xD jk !
                but seriously, it sucks when ur cards blow.

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