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Question : Health on a mesh

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    Question : Health on a mesh

    Hi there,

    I want to script a destructible turret in kismet, I have a good Idea how Iwill get it to work, but I have a quick question.

    Is there a simple way to give a amount of health on a mesh (static, skeletal...)

    I have an Idea how to script this in kismet, but I know that on Source engine, it is something extremely simple to achieve, so I though maybe i'm just missing something obvious.

    Thanks
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