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Weird Blue Hue To my Lighting

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    Weird Blue Hue To my Lighting

    Hey all, still pretty new to UDK and I was trying to get a level setup. I added in a light in the middle of the map and it looked all fine and good before I complied... however afterwords the entire map turns into this weird blue hue color. Here's a before/after screen shot to explain what is going on.


    http://dl.dropbox.com/u/322696/Before.jpg
    http://dl.dropbox.com/u/322696/After.jpg

    Thoughts?

    I know its probably something silly I did accidentally, but I'd like to know what it was so I don't run into it again.

    #2
    It's because of the lightmass light bounce. It's picking up the blue color from the blue squares. If you change the material it will have a light bounce that correlates with the new coloring. Don't worry about it until you get further into production.

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      #3
      ah ok thanks! I made a few maps in unreal 3 but I forgot about the new dynamic lighting features in this one!

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        #4
        note: the light bounce isn't dynamic :P

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