How would be able to show the ammo and health in a UI scene?
Thank you !
Thank you !
class UTMWeap_CustomWeapon extends UTBeamWeapon; ///... /** * Draw the Crosshairs */ simulated function DrawWeaponCrosshair( Hud HUD ) { ... H.Canvas.SetPos(35,280);//just add this H.Canvas.DrawText("Name ");//just add this ... }
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